Thursday, May 31, 2012
Oracle is designed to oust IBM in company hardware
"Our biggest competitor is IBM," Ellison said on Wednesday, during an on-stage chat with Kara Swisher at the prestigious All Things Digital conference hosted by the Rupert Murdoch-owned technology news website.
"IBM was number one in databases. Now we are number one," he said.
"And they were number one in middleware (programs that help different elements of a computer system communicate), now it's us; they were number one in high-end servers, and we will be number one in the high-end servers."
Oracle's high-end offerings, such as Exadata and Exalogic, are well placed to "beat" IBM pSeries systems, according to Ellison.
However, he said that California-based Oracle was not a competitor to IBM in services, which has been a priority for the century-old New York-based technology pioneer.
The servers are a relatively new business for Oracle, which was founded in 1977 and specializes in business software and databases.
People crowd the IBM exhibition at the CeBIT IT fair in Hanover, central Germany, in March. Oracle boss Larry Ellison said on Wednesday that he is out to dethrone IBM in the realm of business network hardware, including high-end computer servers.
Ellison has been head of engineering at the company since it was founded. Oracle got into the hardware business when it bought server-maker Sun Microsystems in 2010.
According to figures released Wednesday by IDC, Oracle is currently ranked fourth in worldwide server market revenue, with its share declining to 6.1%, behind Hewlett-Packard (29.3%), IBM ( 27.3%) and Dell (15.6%).
But Ellison said tracking market share was misleading, since Oracle was sacrificing sales of entry-level systems to focus on more profitable high-end gear with fat profit margins.
"Our margins are probably higher in the server industry," Ellison said.
He explained that Oracle was emulating the model set by Apple in the consumer electronics market by providing fully integrated systems designed to be simple for users.
"We found that data centers were unnecessarily complex", Ellison said.
That led to the decision to bring together hard disks, data storage, networks, and rich databases, because "if we do all we can do it is much more reliable, much lower cost."
"This is the Apple model," he said, before paying tribute to the iPad, iPhone, iPod and Macintosh computer maker's legendary co-founder and boss Steve Jobs, who died last year.
Mr. Ellison also announced that on June 6 all Oracle software will be accessible online in the Internet "cloud" and that he will mark the occasion with his first "tweet" on the micro-blogging website Twitter.
All Oracle applications have been "rewritten" to be offered online, which he said had given the company a wide edge over its biggest competitor in software, Germany-based SAP.
To Beat Bots, the objective of the White House
The White House has teamed up with several companies and industry groups to launch an initiative aimed at countering botnets.
Members of the Industry Botnet Group will share information, educate users and promote innovation with the aim of mitigating threats. Members have agreed to report on attacks and the measures they've used to combat them.
"The issue of botnets is larger than any one industry or country. This is why partnership is so important," says the Obama Administration’s cybersecurity coordinator, Howard Schmidt.
"The principles the IBG is announcing today draw on expertise from the widest range of players with leadership coming from the across the private sector, and partnering with the government on items like education, consumer privacy and law enforcement."
The number of machines infected by a botnet at any one time is notoriously difficult to establish. But Michael DeCesare, co-president at security vendor McAfee, puts the figure at around five million for the US alone - about ten percent of the computers in the country.
"No one entity can combat these security challenges alone," says Liesyl Franz, vice president for cybersecurity policy at TechAmerica, speaking on behalf of the IBG.
"Individually we can take measures to defend ourselves, and together we can do even more to protect the ecosystem."
Members of the IBG include BITS/The Financial Services Roundtable, the Business Software Alliance, Online Trust Alliance, Software Information Industry Association, National Cable & Telecommunications Association, National Cyber Security Alliance, Messaging Anti-Abuse Working Group, StopBadware, TechAmerica, the United States Internet Service Provider
Association and the United States Telecom Association.
DNA Controlled By Nano-machines to Appearance Words
2:12 AM
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Researchers have recently developed a technique to build complex nano-structures out of short synthetic strands of DNA.
Referred to as single-stranded tiles (SST), the short strands of DNA are interlocking building blocks similar to Legos®. They can be programmed to arrange themselves in very precisely designed shapes, such as numbers, letters, and shapes.
The researchers hope that further developing this technology will allow the creation of new nano-scales devices, that could perform functions such as precise deliveries of drugs to specific organs or disease sites.
DNA is known as the keeper of genetic information. In the new field of nano-technology it’s being explored as a material for making tiny, self-assembling structures. These structures could then be used for a wide-range of different applications.
Previous to this new research, most was done by using a single long strand of biological DNA as a backbone with smaller strands binding to it, to create different shapes.
The new technique focuses on the smaller strands, each SST is a single, short, strand of DNA that can interlock with other SST’s. If there are no complementary matches then the blocks do not connect. This allows a collection of tiles to arrange itself into specific predetermined shapes.
To demonstrate the method the researchers created over 100 different shapes including; letters, numbers, fonts, and Chinese characters. The technique uses hundreds of different tiles for a single structure of 100 nano-meters.
The researchers think that this technique could have important applications in medicine, such s in drug delivery systems. Their advantages being high biocompatibility, their flexibility and range of possible programming, and their robustness.
“Use of DNA nanotechnology to create programmable nanodevices is an important focus at the Wyss Institute, because we believe so strongly in its potential to produce a paradigm-shifting approach to development of new diagnostics and therapeutics,” said Wyss Founding Director, Donald Ingber, M.D., Ph.D.
The research was supported by the Office of Naval Research, the National Science Foundation, the National Institutes of Health, and the Wyss Institute at Harvard University.
New samsung Universe Observe LTE vs Samsung Android Razr Maxx: Will Samsung's Mobile phone Defeat The Motorola's Best Bet?
The Samsung Galaxy Note LTE was released in January and comes with the trademark large screen that allows users to view more with less scrolling and transitions. It also features the S Pen stylus, which integrates with the device's native apps to offer a richer and more interactive experience.
The Motorola Droid Razr Maxx is a feature-packed smartphone that offers a powerful battery as well as high-speed 4G LTE compatibility.
Samsung's Galaxy Note LTE features a gigantic 5.3in Super AMOLED capacitive touchscreen with a resolution of 1280x800 pixels at 285 pixel per inch (ppi). It includes the TouchWiz User Interface. The Droid Razr Maxx comes with a 4.3in Super AMOLED Advanced capacitive touchscreen with a resolution of 960x540 pixels at 256 pixels per inch (ppi). It includes Corning Gorilla Glass which protects the screen from damages, as does the Galaxy Note LTE.
Processor
The Galaxy Note LTE is powered by a Qualcomm MSM8660 Snapdragon chipset with a dual-core 1.5 GHz Scorpion processor. Motorola's Droid Razr Maxx is powered by a 1.2GHz Cortex-A9 dual-core CPU and TI OMAP 4430 chipset. Both the Galaxy Note LTE and the Droid Razr Maxx sport 1GB of RAM.
Camera
Both the Galaxy Note LTE and the Droid Razr Maxx boast an eight megapixel rear-facing camera with auto-focus and LED flash. The sporting features are geo-tagging, touch focus, face detection and image stabilisation. Both smartphones allow users to record video of 1080p.
The Galaxy Note LTE features a two megapixel front-facing camera, whereas the Droid Razr Maxx includes a front-facing camera of 1.3 megapixels.
Operating System
Both smartphones run Android 2.3 (Gingerbread), which is upgradable to Android 4.0 Ice Cream Sandwich (ICS).
Storage
Both the Galaxy Note LTE and the Droid Razr Maxx have 16GB of internal storage and a microSD card slot with additional memory space of 32GB.
Connectivity
The Galaxy Note LTE features Wi-Fi 802.11 a/b/g/n, DLNA, Wi-Fi Direct and Wi-Fi hotspot. It offers support to Bluetooth 3.0 with A2DP and EDR.
The Droid Razr Maxx comes with Wi-Fi 802.11 b/g/n, DLNA and Wi-Fi hotspot. It supports Bluetooth 4.0 with A2DP, LE + EDR technology.
Battery
The Samsung smartphone packs a Li-Ion 2500mAh standard battery that allows for talk time of up to 10 hours and stand by time of up to 252 hours.
In comparison, the Droid Razr Maxx comes with Li-Ion 3300mAh standard battery that provides for talk time of up to 21 hours 30 minutes. It allows for stand by time of up to 380 hours.
Fire malware a new age internet spy tool
Internet defenders on Wednesday were tearing into freshly exposed Flame malware (malicious software) that could be adapted to spread to critical infrastructures in countries around the world.
While the components and tactics of Flame were considered old school, the gigantic virus's interchangeable software modules and targeted nature were evidence that malware is a potent weapon in the Internet era.
"We are seeing much more specific types of malware and attacks," said McAfee Labs director of security research David Marcus.
"When you talk about a situation where the attacker knows the victim and tailors the malware for the environment it jumps out," he said. "That speaks to good reconnaissance and an attacker who knows what they are doing."
Gathering intelligence on targets and then crafting viruses to exploit specific networks as well as the habits of people using them is "certainly in vogue" and is an attack style heralded by the Stuxnet malware, Marcus said.
Stuxnet, which was detected in July 2010, targeted computer control systems made by German industrial giant Siemens and commonly used to manage water supplies, oil rigs, power plants and other critical infrastructure.
Most Stuxnet infections were discovered in Iran, giving rise to speculation it was intended to sabotage nuclear facilities there, especially the Russian-built atomic power plant in the southern city of Bushehr.
Suspicion fell on Israel and the United States, which have accused Iran of seeking to develop a weapons capability under the cover of a civilian nuclear drive. Tehran denies the charges.
"Stuxnet and Duqu belonged to a single chain of attacks, which raised cyberwar-related concerns worldwide," said Eugene Kaspersky, founder of Kaspersky Lab, which uncovered Flame.
"The Flame malware looks to be another phase in this war, and it's important to understand that such cyber weapons can easily be used against any country."
Flame malware was larger than Stuxnet and protected by multiple layers of encryption.
It appears to have been "in the wild" for two years or longer and prime targets so far have been energy facilities in the Middle East.
High concentrations of compromised computers were found in the Palestinian West Bank, Hungary, Iran, and Lebanon. Additional infections have been reported in Austria, Russia, Hong Kong, and the United Arab Emirates.
File photo shows Kaspersky Lab employees in Moscow. Kaspersky Lab, one of the world's biggest producers of anti-virus software, said its experts discovered a new computer virus with unprecedented destructive potential that chiefly targets Iran and could be used as a "cyberweapon" by the West and Israel.
Compromised computers included many being used from home connections, according to security researchers who were looking into whether reports of infections in some places resulted from workers using laptops while traveling.
While Stuxnet was crafted to do real-world damage to machinery, Flame was designed to suck information from computer networks and relay what it learned back to those controlling the virus.
Flame can record keystrokes, capture screen images, and eavesdrop using microphones built into computers.
In an intriguing twist, the malware can also use Bluetooth capabilities in machines to connect with smartphones or tablets, mining contact lists or other information, according to security researchers.
"There is lot of intelligence gathering and espionage-like behavior from the malware," Marcus said. "You can turn that to target any industry you want.
"It looks like the infection spread is specific to Middle East, but malware is indiscriminate in a lot of things so it can jump," he continued.
Marcus advised companies to not only keep network software up to date but to ratchet up security settings because threats such as Flame are carefully crafted to "fly under the radar."
For example, Flame reportedly sneaked back out to the Internet by activating a seemingly innocuous Internet Explorer online browsing session.
Geographically targeted cyber espionage and even modular components in viruses have been around for years, Rik Ferguson of security firm Trend Micro said in his blog at countermeasures.trendmicro.eu.
Flame stands out for being a malware behemoth of nearly 20 megabytes and for its use of Bluetooth capabilities, according to Ferguson, who branded the malware a tool, not a weapon.
"You can't get around the fact that the thing is gigantic," Marcus said. "Someone went to a lot of trouble to really confound researchers. We are going to be ripping this sucker apart for a long time to figure everything it was doing."
Wednesday, May 30, 2012
Assassin’s Creed III And Spider Recon: Last Objective To Get Vita Launch According To Store Listing
We are only a few months into the year, so there is plenty of time left for many game releases. Loads of big games will be making their way to consoles and some to handhelds like the PlayStation Vita, which will see Assassins Creed III and Ghost Recon: Final Mission grace it’s screen, according to a recent retail listing on Zavvi.com.
The website has listed the Ubisoft heavyweight Assassins Creed III available for £29.95 on the Vita and has the release date for the game on the handheld as October 31st, to be released alongside the PlayStation 3 and Xbox 360 versions of the game. Since then the retailers have removed the listing from the website, but we already knew a Assassins Creed game was in the making for the Vita, we just didn’t know which one.
As for Ghost Recon: Final Mission, no date was given in the listing for its release, only that it will come out this year. No other details about plot or gameplay were given so we can only expect an E3 reveal for the game next week. The listing just like Assassins Creed, has now been taken down from the website, it also managed to get removed from Game.co.uk as well, not so secret anymore, unfortunately for Ubisoft.
E3 will hopefully give more details on the two titles, Ubisoft obviously don’t want anyone spoiling the hype. These titles could be the many additional titles Ubisoft talked about during their press release recently. Watch this space people!
Panasonic to expose PS3, Vita e-book platform
If you like the idea of ebooks, but hate the fact that you can’t read them from 10 feet away on the living room sofa, Sony might have the solution to your problems. Okay, we’re exaggerating a bit. There’s a rumor that Sony is working on a digital books section to the PlayStation Store, but it is hardly going to try to be a competitor to the Kindle, iBooks, or Nook.
According to a report on MCV, the service will be called “Storyteller” and it is likely that it will also be available on the more portable Playstation Vita system. Downloadable books and other content will be available through the Playstation Store, potentially via a brand new dedicated channel in the same way that games and video are currently broken up into different sections within the digital download platform.
According to the report, there will be an emphasis on children’s content, meaning Sony sees this as perhaps an interactive storybook platform for your children. Unfortunately for Sony, it doesn’t exactly have a great track record in this space. Even though its Reader ebook device beat the Kindle to the market, it failed to captivate consumers. And specifically within the Playstation business, Sony launched a digital comic service for the PSP, allowing users to download comic books and read them in between gaming sessions. That service was subsequently shut down due to lack of interest.
Tuesday, May 29, 2012
Iran recognizes that Fire virus has contaminated computer systems nationwide
Iranian officials have acknowledged that a sophisticated virus has infected computers across the country and, echoing the conclusions of security researchers, suggested that the malicious code is related to the virus that damaged centrifuges in an Iranian nuclear facility two years ago.
In a statement, Iran’s National Computer Emergency Response Team said that “investigations during the last few months” had resulted in the detection of the virus, which has been dubbed Flame and is capable of stealing data from infected computers.
“It seems there is a close relation to the Stuxnet and Duqu targeted attacks,” the statement said, referring to two other viruses. Stuxnet damaged hundreds of centrifuges at the Natanz nuclear plant. Duqu, like Flame, was apparently built for espionage but shared characteristics with Stuxnet.
The Iranians also said they had developed tools to detect and remove Flame from infected computers.
Iran has in the past blamed Israel and the United States for creating Stuxnet, but there has been no proof of authorship.
Although Israeli officials have generally not commented on Iranian accusations that their country was behind that virus, a deputy to Prime Minister Benjamin Netanyahu on Tuesday appeared to hint at Israel’s possible involvement in manufacturing Flame.
Speaking on Israel’s Army Radio, Moshe Yaalon, the vice prime minister and minister for strategic affairs, said the virus was “apparently” state sponsored.
“Whoever sees the Iranian threat as a significant threat — and it’s not only Israel, it’s the whole Western world, led by the United States — it’s certainly reasonable that he uses all means at his disposal, including these, to harm the Iranian nuclear system,” Yaalon said.
He added, “Israel is blessed with being a country rich in high-tech, and from that perspective, these achievements we take pride in, both in the civilian sector and defense sector, open up very many opportunities.”
White House spokesman Jay Carney declined to comment, as did a spokesman for the CIA; U.S officials at the Defense Department referred questions to the Department of Homeland Security. A spokesman for DHS said the agency has been made aware of the malware and is working with other U.S. agencies to analyze its potential impact on the United States.
Security researchers say Flame is capable to logging keyboard strokes, activating microphones to record conversations and taking screen shots.
Experts have cautioned that it is still far too early to draw conclusions about who might have created the virus and why. “There’s a lot of guessing going on out there, and I don’t think a lot of it is based on facts,” said Jody Westby, chief executive of Global Cyber Risk, a consulting firm.
Iran was among several countries that about a week ago reported the infection to a U.N. agency responsible for communications technology, the International Telecommunication Union, said Mohd Amin, head of ITU’s global cyber center, which analyzes and shares data on cyber threats.
ITU asked the Russian-based Kaspersky Lab, which provides software to clients around the world, to investigate. Kaspersky checked its database and found samples of the virus in countries across the Middle East. Iran had the highest number of infections, followed by Israel and the Palestinian territories, then Sudan, Syria and Lebanon, according to the firm, whose database is limited to infections reported by its clients.
Kaspersky also has detected a few infections in Europe and the United States, but it is unclear whether those reflect people in the Middle East accessing the Internet through U.S. and European servers to circumvent Web filters, said Kaspersky Lab senior researcher Roel Schouwenberg.
Saturday, May 26, 2012
Serious Dev Group Produces 'Absinthe' Jailbreak for iOS 5.1.1
Ready to jailbreak your iOS device? Great! You're in luck – a brand-new update to a popular jailbreaking tool was just released yesterday and, with it, you'll be able to perform the most elegant of the jailbreaking techniques: The fabled "untethered" jailbreak.
Gibberish? Gotcha. We'll start from the beginning. The Chronic Dev Team, prolific iOS exploiters that they are, released their updated Absinthe 2.0 tool yesterday. The software couldn't make it any easier for owners of a wide list of iOS devices (detailed on the official Green Pois0n website) to jailbreak them, so long as they're running the latest 5.1.1 update for Apple's iOS.
What does jailbreaking allow you to do? First off, you can tap into third-party app stores (like Cydia) to grab apps and games that you wouldn't otherwise be able to find on Apple's App Store. Additionally, a number of these apps allow you to use your device in ways Apple wouldn't allow: For example, IntelliScreenX jacks up your Notifications Center with all kinds of crazy new options, whereas Gridlock allows you to set exactly where you want your icons to go on your home screen (no automatic alignment!)
Convinced yet? Here's one downside to jailbreaking your device: Installing new updates from Apple can be a pain in the butt, as they might very well jack up your device or revert it back to its normal, unjailbroken state. Tread carefully. Also, any problems you have with your iPhone or iPad that might be taken care of by Apple's Genius Bar could be yours to deal with exclusively – jailbreaking does void your Apple warranty, for what it's worth.
On the plus side, the Absinthe tool simplifies jailbreaking down to a (nearly) one-click process. To start, you'll want to connect your device to iTunes and back everything up – a step that's not to be overlooked, trust us. Because once you've done that, you're going to want to wipe your device back down to its factory defaults using the "Erase all Content and Settings" option found within your device's Settings menu.
After that, make sure your device is still connected to your computer via its USB cable and run Absinthe. Click on the big "Jailbreak" button. Make a sandwich… and don't disconnect your device until Absinthe is done.
Once finished, go back to your device in iTunes and restore all of the content you previously backed up. Ta-da! Your iOS device is now jailbroken, your information has been placed back onto your device, and you're free to fiddle around with the grand new (jailbroken) world you've opened up.
Blizzard Says Diablo 3 Compromised Records Are Incredibly Small
The latest news on the Diablo III fallout sees Blizzard issuing a much longer, more in-depth statement regarding accounts being "hacked" or infiltrated, as well as how secure gamers are while playing Diablo III online.
CVG picked up on the latest post from a Blizzard community manager on the official Battle.net forums, where the post states that...
"...the number of Diablo III players who've contacted customer service to report a potential compromise of their personal account has been extremely small,"... "In all of the individual Diablo III-related compromise cases we've investigated, none have occurred after a physical Battle.net Authenticator or Battle.net Mobile Authenticator app was attached to the player's account, and we have yet to find any situation where a Diablo III player's account was accessed outside of "traditional" compromise methods (i.e. someone logging using an account's login email and password)."
Some gamers have claimed that even though they had an authenticator activated, their account was still hacked. Blizzard says that's not the case, as stated above.
There have been huge debates over the way Diablo III players have been hacked, with some self-proclaimed hacking enthusiasts saying that gaming websites are getting it wrong and that what's really happening is that there is a measure of session spoofing going on, which is basically a hacker using a very complex measure of tools and methods to take over another gamer's session ID, and thus, gain access to their account. This is also known as a "man in the middle attack".
Plenty of other gamers have come out to shoot down the idea of session spoofing, saying it's just "scare tactics" and "rumor mongering" to spread misinformation about the severity of the accounts being infiltrated. Both are claims based on speculation, and until actual evidence surfaces it's Blizzard's word against the hack victims.
What's more is that this has turned into a raging debate over always-on DRM. Across the interwebs there are discussions going on right now about whether people would even have to deal with this if there was at least an offline mode with the restriction of keeping offline characters, well offline. However, we all know that the always-on DRM for single-player is to enforce everyone to have access to the Real-Money Auction House, Blizzard's pride and joy for Diablo III, which has been delayed again.
Even more than that, this furthers the debate of how much anti-consumer abuse gamers are willing to take before they finally say "enough is enough". I know there are some people already saying that you should be saying "enough is enough".
Removing the consumer option to own the product like traditional game media is something many top publishers within the industry would probably love to standardize.
The idea of consumers paying retail prices to lease a service for single-player titles is a mouth-watering concept for most big publishers. Right now it's looking like that's a future that might become a real possibility, especially with how many people are willing to brush off the hassle of always-on DRM as well as the "extremely small" amount of hacked accounts that inevitably follow, just so that they can play their favorite game.
Tuesday, May 22, 2012
Motorola deal comes Google
9:26 PM
Google, Internet News
Google has completed its $12.5 billion purchase of device maker Motorola Mobility in a deal that poses new challenges for the Internet’s most powerful company as it tries to shape the future of mobile computing.
The deal closed Tuesday, nine months after Google Inc. disclosed that it wanted to expand into the hardware business with the most expensive and riskiest acquisition in its 14-year history.
The purchase pushes Google deeper into the cellphone business, a market it entered four years ago with the debut of its Android software, now the chief challenger to Apple Inc.’s iPhones.
In Motorola, Google gets a cellphone pioneer that has struggled in recent years. Motorola has not produced a mass-market hit since it introduced the Razr cellphone in 2005. Once the number two cellphone maker, Motorola now ranks eighth with 2 percent of the worldwide market share, according to Gartner.
As had been expected, Google chief executive Larry Page immediately named one of his top lieutenants, Dennis Woodside, as Motorola’s chief executive. He replaces Sanjay Jha, 49, who will stay on just long enough to assist in the ownership change.
Woodside, 43, has spent the past three years immersed in online advertising as president of Google’s America region, which accounted for $17.5 billion of Google’s revenue last year.
Motorola Mobility Holdings Inc. booked $13.1 billion in revenue during its final year as an independent company.
Nevertheless, Woodside’s background in online advertising is likely to raise questions about whether he is the best choice to oversee a company that specializes in making smartphones, tablet computers, and cable-TV boxes.
The takeover became possible only after government regulators were satisfied that the acquisition wouldn’t stifle competition in the smartphone market.
China removed the final regulatory hurdle by granting its approval Saturday. Regulators in the United States and Europe had cleared the deal three months ago.
For the historic mission of SpaceX rocket ready to slide
9:13 PM
Science News, SpaceX
A week ago representatives from SpaceX were in Brownsville fielding questions from residents wanting to know more about the company and exactly what it does.
On Tuesday, SpaceX and its founder, billionaire Elon Musk, showed the world what they can do by launching the first commercial rocket to the International Space Station.
A Falcon 9 rocket, which lifted off from Cape Canaveral, Fla., carried into orbit a Dragon spacecraft packed with 1,000 pounds of supplies for the space station.
SpaceX, or Space Exploration Technologies, is considering a tract in Cameron County for an additional launch site for future flights.
Tuesday’s successful launch marks a first for private industry.
“Falcon flew perfectly!!” Musk, said via Twitter. “Feels like a giant weight just came off my back,” The Associated Press quoted him as saying.
Musk later told reporters: “For us, it’s like winning the Super Bowl.”
Cameron County Precinct 4 Commissioner Dan Sanchez attended the launch at Cape Canaveral.
“When they did the countdown and it ignited, it was pretty amazing. I had never seen a launch. I had never gotten to attend any type of launch of a space shuttle or any other type of rocket. It was a lot more amazing in person then what you see on TV,” Sanchez said.
“I didn’t expect it to be as bright. The whole sky just lit up when the rocket took off,” he said, noting that he was at a NASA observation deck, some 5 to 7 miles from the launch site.
Sanchez is vacationing at Disney World and was able to get an invitation to the launch, which had been scheduled for Saturday but was aborted a half-second before liftoff because of a bad engine valve.
Cameron County is one of three sites SpaceX is considering for the construction of another launch pad. The site under consideration is at the eastern end of State Highway 4, about 3 miles north of the Mexican border. It is about 5 miles south of Port Isabel and South Padre Island.
Cameron County Precinct 1 Commissioner Sofia C. Benavides said she was elated when she heard Tuesday morning that liftoff had occurred.
“I was really happy to hear that,” she said.
Like many people in the Rio Grande Valley, Benavides was disappointed Saturday when the launch was aborted.
“I think while some of the people may have been a little let down the other today, I think everybody is happy to see that everything went well this morning,” Benavides said Tuesday.
About 500 people turned out for a recent public hearing on SpaceX’s proposal to build a launch site in Cameron County. The hearing was May 15 at the International Technology, Education and Commerce Center in Brownsville.
Dozens of people took the microphone and all supported the venture. A few voiced concerns about the wildlife in the area and the maintenance of the highway leading to and from the proposed launch site.
The other sites SpaceX is considering for a launch site are in Florida and Puerto Rico.
Gilbert Salinas, executive vice president at BEDC, said he watched the rocket launch online early Tuesday morning.
“I felt a huge relief, but also a huge, huge level of excitement. … I am hoping that the next chapter in space history will be launching a rocket from the first-ever commercial launch site, which in this case would be Brownsville, Texas,” Salinas said.
Musk refers to his project as the “commercial Cape Canaveral.” His company is working with city and county officials here should SpaceX decide to build such a launch site in the Brownsville area.
In addition to the active launch pad at Cape Canaveral Air Force Station in Florida, SpaceX is currently developing a launch site at Vandenburg Air Force Base in California. The company also operates a rocket development facility in McGregor, Texas.
SpaceX is based in Hawthorne, Calif.
Thursday, May 17, 2012
From the Android version OpenSignalMaps found nearly 4,000
8:23 PM
Android, Gadget News, Samsung Galaxy S
If you look at all the different ways people can modify their Android software and all the various kinds of hardware and operating systems, do you know how many different platforms you’ll find? Apparently, there are nearly 4,000 “distinct” Android devices in the wild right now. You read that right – four thousand. You think iOS has that many?
That data came from a company called OpenSignalMaps, which has collected information from 681,900 Android devices through its app. So what this means is that of those 680,000+ devices, there are 3,997 that are unique. The most popular one, for example, is the Samsung Galaxy S II, with 61,389 people owning that phone and running the same version of Android.
So how are there so many? “One complication is that custom ROMs can overwrite the android.build.MODEL variable that we use for the device model,” the company noted. As a matter of fact, “A staggering 1,363 device models appear only once in our database.” If you drill down to the main factor, the main version number, Android seems to be more fragmented than ever. The most common version of the OS is Gingerbread, but even as the #1 version, it’s only powering 55.4% of devices.
Activision: Settlement of the lawsuit over 'executive leave from EA
2:23 AM
EA Games, Games News
The settlement announced Wednesday in Los Angeles does not end the war between Activision and dozens of former "Call of Duty" developers who claim they have been cheated out of millions in bonuses for the game.
Activision had sought $400 million from Electronic Arts, claiming the company met secretly with Jason West and Vincent Zampella while they were still under contract to work on "Modern Warfare" projects.
No details on the settlement were revealed, with the companies releasing only a joint statement that they "have agreed to put this matter behind them."
Activision fired West and Zampella in January 2010 after the release of "Modern Warfare 2," and they formed a new company, Respawn Entertainment LLC, which is developing games for Electronic Arts. The pair sued Activision in March 2010 seeking more than $36 million in bonuses, but the Santa Monica, Calif., gaming company said the pair were fired for insubordination and handed over company secrets to Electronic Arts.
West and Zampella were high-ranking executives at the Infinity Ward studio that produced several successful "Call of Duty" games.
Activision has sought access to details about Respawn's work for Electronic Arts on a new game that has not been revealed. Activision claimed the pair had discussed creating a science-fiction shooter intended to challenge the "Halo" franchise, but instead of delivering that game gave it to Redwood City-based Electronic Arts.
The settlement does not affect the upcoming trial over claims by West, Zampella and 40 other developers over the "Modern Warfare 2" bonuses. Activision has indicated the potential damages could exceed $1 billion.
Robert M. Schwartz, an attorney for West and Zampella, said Activision's claims against Electronic Arts only comprised about 10 percent of the issues to be raised at trial.
Superior Court Judge Elihu Berle on Wednesday refused a request by Activision to delay the trial on the developers' claims, which is scheduled to begin May 29.
Attorney Beth Wilkinson, who was hired to lead Activision's case earlier this month, had requested a monthlong delay to prepare for the trial, which will feature dozens of witnesses and thousands of pieces of evidence.
Wilkinson told the court Tuesday that Activision has paid $42 million in bonuses to "Modern Warfare 2" developers suing the company but that did not constitute a settlement.
Issue: Google working on Music deauthorization
Over the past couple of days, Google Music users discovered that they once they hit the 10 device authorization limit they were restricted from removing devices. Users quickly found out that Google had changed the deauthorization number to four devices a year, bad news for those who frequently flash ROMs or move to different devices. Now Google has issued a statement regarding the change, saying they’re working on the problem.
Google acknowledges that the new method is an issue for people who are authorizing and reauthorizing the same device, but the service treats new ROMs and wiped software as a new device. At the same time, the change comes after a request from the record labels “in an effort to limit abuse.” The company goes on to say that it’s working on a method that will hopefully satisfy both music partners and users.
In the meantime the “old” policy is in effect, so you can deauthorize as many devices as you want until Google works around the problem. Right now there’s no time frame for when Google will update its policy on the matter, but it notes that the support page will be updated with more information when it becomes available.
Wednesday, May 16, 2012
GeForce Grid, Cloud Games Without Lag obviously has announced NVIDIA
GPU manufacture NVIDIA today announced GeForce Grid, a cloud gaming platform capable of “streaming next-generation games to virtually any device, without the lag that hampers current offerings.” The tech leverages NVIDIA’s Kepler-based family of graphics processors to deliver low latency gaming over the cloud. A single Grid instance can simultaneously encode up to eight game streams, allowing providers to scale efficiently with less overhead in regards to power and costs.
What’s under the hood? A Grid GPU boasts 3,072 CUDA cores — the same as NVIDIA’s flagship GTX690 card. It also includes 8GB of VRAM, with memory and shader performance clocking in at 320 GB/sec and 4.7 TFLOPS, respectively. The wattage rating comes in at a respectable 250W — reasonable when you consider how much power the card is packing.
Impressively, with the Grid tech, NVIDIA says server power-consumption per game stream has been reduced to about one-half that of previous implementations. Under ideal conditions, the Grid platform reduces server latency to as little as 10 milliseconds. According to NVIDIA, “gamers will feel like they are playing on a gaming supercomputer located in the same room. Lightning-fast play is now possible, even when the gaming supercomputer is miles away.”
OnLive competitor Gaikai will be one of the first providers to deploy the new tech. Additionally, several industry figures and developers have praised NVIDIA’s latest effort.
“Cloud has the potential to deliver an even more powerful experience in the future by enabling ultra-high-end GPUs like the GeForce GTX 680 to stream ultra-high-quality graphics such as those made possible by UE4 to a huge range of devices, well beyond console capabilities. The result will be that more people can enjoy EPIC’s games on more devices at higher quality,” said Epic Games founder Tim Sweeney.
“It is exciting to watch how cloud gaming is becoming mature and gives better and better user experience — and NVIDIA’s GeForce GRID technology is example of it. We are looking forward to see how cloud computing using this technology will change the future of gaming and the overall gaming experience and how it will affect consoles and PCs,” said CD Projekt RED lead programmer Bartlomiej Wronski.
Many have questioned the viability of cloud-driven gaming platforms in the past, but it goes without saying that NVIDIA’s Grid tech looks to be a game-changer. Going forward, it’ll be exciting to see how the platform evolves.
Diablo III: the 'Best' for the Worst Anger
The rigamarole is always the same: Big game is released, problems ensue. But for Diablo III, the launch was bigger—twelve years in the making. And the problems? They seem bigger, too. And when that happens, people get angry.
As previously detailed, Diablo III's "always-online" feature was problematic to say the least, and players have been dealing with errors like Error 37 and Error 3003. The whole thing hasn't exactly been smooth.
And the reaction to all this has...not been good. People paid good money for an experience, and the experience hasn't been good for many players. They have every right to complain. No wonder the game is getting clobbered on review site Metacritic, where the user reviews are especially brutal. On Amazon, there are biting reviews as well, but less of the endless vitriol. The general tone, however, is one of anger and frustration.
Some of the reviews seem knee-jerk and not directed at the actual gameplay—the result of frustrated people trying to get online, but unable to. Others seem to truly not like the game, which, of course, is fine. And, yes, some of them are merely trolls (but funny trolls!).
But let's not look at the normal venting. Let's look at some of the "best" haterade spewed at Diablo III.
- You know when they sold the rights to The Neverending Story 1 & 2 to some random production company and they came out with a steaming pile called The Neverending Story 3 that went straight to VHS? Well that pretty much describes Diablo 3.
- This is for that what i must wait fuc*ing 7th june. This is for that what i must wait fuc*ing 7th june. This is for that what i must wait fuc*ing 7th june. This is for that what i must wait fuc*ing 7th june. This is for that what i must wait fuc*ing 7th june. This is for that what i must wait fuc*ing 7th june. This is for that what i must wait fuc*ing 7th june.
- Diablo 3 is so boring you would have more fun at a bingo hall. Also the connection problems at launch are awful and show how incompetent Blizzard is. The graphics in game are also not close to what a Diablo game should look like.
- Decade of experience running online games to have the game fail to launch ON SINGLE PLAYER due to their network. They took everything that was Diablo and flushed it down the toilet, from gameplay to graphics.
- I have paid for a game and can not even start a single player!? What exactly is on that disc?! It is a sick joke... Give my money and wasted time back!
- They've had 10 years to make this game and when the game went live only 600 players were online... Hours later only 1000 players were able to get on! Its been like this the whole entire launch!
- If your a true Diablo series fan you'll know its a gothic themed game and it'll break your heart to find out that the act 1 boss is damn fairy queen that looks like the disney villain maleficent
- Diablo 3 is out. It took 11 years to make. The graphics look 10 years old and its only 6 hours long. But don't worry kids you can buy hats with moms credit card!
- You want 150 words minimum to accept my review? Ok. FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL FAIL. DO NOT BUY !!! SERIOUSLY. Vote with your wallet, dont give these **** money.
- One of the worst play time to cost ratios. I could have a whole day at a paintball stadium for the money I shelled for this game, which, due to an unstable internet connection, I can't even play smoothly, even though I'm only interested in single player. Good job, Blizzard.
- If you want a watered down, pay2win piece of junk, Diablo 3 is just the ultimate game in this regards. Don't expect to find a game reminiscent of the jewels such as Diablo 1+2 (actually made by different people). Only saving grace is... no wait I can't think of one.
- This game is a massive pile of **** It shouldn't be named like that. WoW is nice like a prostate cancer, and this "Diablo"3 is like a bunch of bloody hemorrhoids in your mouth.
- stupid game,GO TO HELL!. oh wait, it's already in hell. All about it is disappointing. I've been a Diablo fan for a long time but then you give me this.. What the hell Blizzard? This all errors things and your stupid DRM giving me a headache. Why no in steam? money whoring company
- Blizzard apparently had no idea how many people would REALLY want to play this game AFTER WAITING FOR 12 YEARS! The North Koreans had better launches last month than this. Way to go Blizzard.
- It is a very good game, VERY GOOD!!!! It even comes with a challenge, beat the login server, error 37 is the prime evil, if you beat it, all will obey your orders. Now seriously, if you don't mind spending 3 hours to get in, you should totally buy, if not, don't waste your money.
- the worst first person shooter I've ever played cant even log in, and i even stood in line for at least two hours to pay for this dont waste your money BLIZZARD IS FINISHED
- Can blizzard just crawl into a hole and sit there until they starve to death. after they do that they can come back as undead and try to make the game work
- Never played it. And now thanks to all of your reviews i will never buy it and play it. Thanks for saving my money. I don't usually follow what people say but the majority is overwhelming.
Tuesday, May 15, 2012
Seeing a way to be safe! Is Ready for Eclipse?
A partial solar eclipse is expected to darken the sun between 5:16 and 7:40 p.m. Sunday, but astronomers are advising you look ver-r-r-r-y carefully.
How carefully?
Start by turning your back to the sun. Really.
"It is very important that everyone tempted by the sight of 84 percent of the sun's area being covered by the Moon take heed of the warnings you will hear for much of the coming week," Andrew Fraknoi, chair of the Astronomy Department at Foothill College, and a frequent radio commentator on all things astronomical.
People can watch by making do-it-yourself pinhole projectors. They view the eclipse by turning their back to the sun and letting the sun shine through the pinhole onto a piece of paper. From there, the progression of the moon's path can be seen.
Viewing the Sun without proper protection is dangerous and can cause serious eye damage. Fraknoi started on Monday by distributing a link for safe eclipse viewing through all his networks.
The experts are also using this as a teachable, festive moment. While it's not a total eclipse, Sunday's event is still pretty special. The last time an "annular eclipse" took place was 18 years ago.
In Los Altos Hills, the Peninsula Astronomical Society will open the Foothill Observatory from 5 p.m. to sunset, and members of the public can safely see the eclipse through the observatory's Hydrogen-alpha and white light telescopes, its newsletter says. (Be prepared to pay $3 in quarters to the parking machine).
In the East Bay, the Chabot Space & Science Center will have an Eclipse Viewing Party for $5, beginning at 5 p.m. the Lawrence Hall of Science in Berkeley will have a viewing for free on its deck, and charge $5 for activities inside. "This will be the best partial eclipse seen from Berkeley until 2045," it says says enticingly on its website. "Don’t miss it. And bring the whole family!"
The San Francisco Amateur Astronomers are hosting two events. One, a viewing party on the Marina Green, promoting safe viewing, and the other, alluringly called the "Ring of Fire Road Trip to Mt. Shasta," which is in the path of the eclipse, and from which the "full annular" effect can be seen.
if you're unprepared, or like to leave things to chance Sunday afternoon, you can even look at the shadows cast by leaves on trees. If there are bug holes in the leaves, they pretty much do the same thing as a pinhole projector, writes Gary Baker in the newsletter of the Peninsula Astronomical Society newsletter.
And while you're under that tree, you might notice what a NASA Science's Science News article says is special about an annular eclipse, described as having "a particular charm of its own." It renders sunbeams into "little rings of light," easily seen in the shadows of a leafy tree.
The NASA article on the partial eclipse quotes NASA's leading eclipse expert, Fred Espenak of the Goddard Space Flight Center, as saying he gives it a '9' on a scale of 1 to 10, In terms of visual spectacles.
For those wondering what places, besides Mt. Shasta, get "the full annular" the Mt. Diablo Astronomical Society posted a link from Bruce Kruse of the Astronomical Society of the Pacific. The interactive Google map, made by Xavier M. Jubier, is worth taking a look to see the path of the eclipse.
This is the first of a "triple-play," Chabot points out. After the annular eclipse on Sunday comes a partial lunar eclipse on June 4 between 2 and 4 a.m., followed by an even rarer once-every-120 years, "Transit of Venus," which is Venus traveling between us and the sun. And yes, your astronomer buddies will be out watching.
DIY: How Can One Watch the Eclipse Safely?
The following is from "Astro-Prof" Andrew Fraknoi: The best way to see the eclipse is to project an image of the sun (and not to look at the sun directly.) One easy way is to make a pinhole projector: Take two pieces of cardboard or thick paper. Put a pinhole in one (taking care to make a clean hole). Then stand with your back to the Sun, and let the Sun’s light fall through the hole and onto the other sheet. You’ll get a small but distinct image of the Sun. (A way to get a sharper pinhole is to cut a square out of the middle of one cardboard, tape a sheet of aluminum foil over the hole and put the pinhole in the foil instead of paper.)
Shortcut glitch finally patched of Nintendo Mario Kart 7
Nintendo confirmed today that it is releasing a mandatory update for 3DS owners that will prevent players from using the game-crippling shortcuts that players have been exploiting in online matches of the game Mario Kart 7. Three shortcuts have been identified and Nintendo modified the software in such a way that anyone trying to use them will not be able to.
It became a huge issue when the game was released. There are areas within the race tracks that allow players to essentially skip more than half ot the course. The shortcuts were so extreme – and unintentional – that anyone using them has been considered a cheater. It was a big headache for Nintendo because the way the system originally worked, there was no way to patch individual 3DS games over the Internet.
However, a firmware update for the device went live earlier this year that modified the 3DS’s inner workings and made such a feat possible. This issue caused many to draw comparisons between Nintendo and Sony/Microsoft yet again, noting that Nintendo is far behind when it comes to things like online connectivity in the gaming environment.
The purpose of the Trinity ship AMD processors to market a piece of Intel ultrabook
On May 15, AMD officially unveiled Trinity, the company’s successor to its Llano line of "Fusion" processors that combine CPU and GPU into a single part. The company announced five models of the new processor: three for "mainstream" notebook computers, desktops, and "all-in-one" systems; and two targeted at what AMD calls the "ultrathin" notebook market.
With a 17-watt version available for "ultrathin" notebooks, AMD can offer up an alternative to Intel’s trademarked Ultrabook. "In theory, AMD has something that can work there, but we'll have to see how it plays out in the real world," said David Kanter, Manager and Editor of Real World Technologies, in an interview with Ars.
And there’s one other wrinkle to deal with: Intel’s pending delivery of its low-voltage Ivy Bridge processor this summer. "The big question is, from a power and performance standpoint, how does the 17-watt Trinity play out relative to Ivy Bridge?" Kanter said. "We haven’t seen the Ivy Bridge parts for Ultrabook yet."
The layout of the Trinity "Accellerated Processor Unit", or APU.
Piling on the Piledriver
Trinity is a step forward from an architectural standpoint—albeit not a long one. The CPU side of Trinity is based on an architecture code-named Piledriver, the successor to AMD’s (somewhat disappointing) Bulldozer architecture. Trinity processors have two or four Piledriver cores, alongside the new Radeon 6000 GPU (with up to 384 Radeon cores) that takes up the other half of the die. (Oddly, Radeon is branding the Radeon 6000 in Trinity as a Radeon 7000.)
Piledriver inherits a number of things from Bulldozer. First, there’s shared L2 cache for each pair of cores, as opposed to the private L2 cache used in Llano. And the L1 cache for each core is "write-through" just as in Bulldozer—as opposed to Llano’s write-back cache. That makes for slower writes to cache, but somewhat faster reads.
There are some evolutionary changes from Bulldozer in Piledriver. AMD executives said that there have been modifications made to the branch prediction used in Piledriver, but didn’t get into specifics. There’s more bandwidth to access L2 cache in Piledriver, and larger L1 cache Translation Lookaside Buffers (TLBs) for each core, which make it less likely that their memory manager will waste processing cycles doing a "page walk" searching for memory addresses.
Other improvements that come with Piledriver are additions to the instruction set that was missing from Bulldozer. When Bulldozer was originally being developed, Intel made changes to how it was implementing the Fused Multiply-Add (FMA) extension to the x86 instruction set, which speeds up floating-point calculations. So Bulldozer shipped with the older FMA4 version of the implementation (the 4 standing for "four operands"). The version chosen by Intel to be implemented in the company’s Haswell processors, which will be introduced in 2013—FMA3— has been added to Piledriver, for compatibility.
One notable improvement is a resonant clock mesh technology, licensed from Cyclos Semiconductor that allows the processor to boost its clock speed in a more energy-efficient way. The resonant clock system kicks in when the processor runs in modes faster than 2.9 GHz, and will allow future AMD processors to reach clock speeds over 4 GHz. As a result, Piledriver’s architecture is more energy efficient than Llano at high clock speeds.
But Kanter said that at least part of the better performance and power profile of Trinity comes from the overall system design, and the processor’s ability to shift power dynamically between the CPU and GPU based on demand. Llano’s GPU lacked any real power management of its own.
Good news, bad news
All of that adds up to a significant improvement over its Llano predecessors. It also makes Trinity more competitive with a wide swath of Intel’s Sandy Bridge CPUs, though just how competitive depends heavily on how you measure them.
AMD claims Trinity delivers up to a 29 percent increase in CPU performance for its current top-end Trinity processor (the A10-4600M, a 4-core processor with a maximum clock-rate of 3.2 GHz and 4 megabytes of L2 cache) over the Llano A8-3500M, and over 56% better GPU performance. AMD also claims that Trinity gets twice the CPU performance per Watt of Llano.
Then there are the comparisons to Intel's current notebook processor. Trinity’s programmable GPU is certainly more powerful than that of Intel’s Sandy Bridge. And overall—if you count the GPU—AMD claims Trinity’s raw computing capacity in gigaflops is six times that of Intel’s mid-range i5-2520M (though that processor is a dual core, it runs the same number of threads as the Trinity chip). AMD also claimed that the power management capabilities of Trinity gave systems based on it better battery life than an equivalent Sandy Bridge-based notebook.
Right now, AMD’s Trinity has a big advantage over Intel’s Ivy Bridge in the low-power ultra-whatever range: Trinity is shipping. (So, apparently, is AMD's Brazos 2.0 low-power chip, the company's competitor to Atom, though AMD spoke about Brazos 2.0 briefly and in the future tense at the Trinity event). According to AMD executives, over a million Trinity parts have already been shipped. Intel won’t start shipping ultrabook-friendly Ivy Bridge processors until this summer, though Ivy Bridge is shipping for desktops and less-than-ultra notebooks.
But the benchmark news needs to be taken with a very substantial grain of salt. ExtremeTech’s Joel Hruska called all these claims into doubt because of conflicting benchmarks within AMD’s own results, and suggested that Trinity’s performance was about on par with a Llano processor of the same clock speed. And regardless of how you spin the numbers, Trinity still lags behind Intel’s processors in terms of CPU performance—the kind of computing power that most applications depend on (despite AMD’s efforts to get people to build applications that leverage its GPU).
Given the price range that AMD is aiming for, some of the benchmarks may not have a lot of meaning since they’re usually run on the highest-end chips. "Reviews rarely capture what the low-end and mid-range of the market looks like," Kanter said, "but that is where most chips are sold." Yes, core for core, Trinity is not going to nuke Sandy Bridge or Ivy Bridge on performance—but considering that it's priced so aggressively lower than Intel's sort-of-comparable processors (AMD is shooting for ultrabook-ish systems for under $500), that might not be much of an issue.
And in the realm of the 17-watt "ultrathin", there are other issues beyond the processor that can have as much of an impact on the computer’s perceived performance. But just how much help AMD’s graphics prowess will be for the company on low power systems isn’t clear—right now, the main "killer app" for graphics processors is gaming, and low-power ultra-whatevers are not exactly the gaming platform of choice. (Then again, if you were looking for a gaming ultra-thin notebook, Trinity might be the CPU for you.)
"AMD’s advantage in graphics depends on the power envelope," Kanter said. "The larger the envelope, the larger their advantage." So Trinity may end up having more hearty adoption on the desktop, where people appreciate its graphics chops more.
Bid to kill the lawsuit antitrust has been missing from E-book publishers
Apple and five book publishers lost their bid to have a private antitrust suit over electronic book pricing dismissed.
U.S. District Judge Denise Cote in Manhattan denied on Tuesday a request by the defendants to throw out the complaint by plaintiffs seeking to represent a class of consumers. They say Apple and the publishers violated federal and California state law by conspiring to raise the price of e-books.
Last month, the U.S. government sued Apple and the publishers, Hachette SA, HarperCollins, Macmillan, Penguin Group and Simon & Schuster, saying they broke the law in setting prices for e-books. Cote is overseeing the government suit and private antitrust suits filed in federal court.
SOFTWARE
Juror dismissed in Android case
A juror in Oracle's lawsuit against Google over Android software was dismissed by the trial judge, who said the case will proceed with 11 jurors.
The juror was dismissed after she said car trouble forced her to miss Tuesday's session in federal court in San Francisco.
TELEVISION
ESPN confers with AppleTV
Walt Disney Co.'s ESPN sports network is talking with Apple about including the WatchESPN application on the computer maker's television device, network executive Sean Bratches said.
ESPN subscribers with AppleTV would gain access to the network's Internet service on their sets. The sports network said a deal isn't imminent.
The most-watched U.S. sports network is making more programming available online and on mobile devices to reach viewers away from their TVs. ESPN already provides the app to subscribers with Microsoft's Xbox video-game console as part of some pay-TV plans, including those from Verizon Communications' FiOS and Comcast.
CLOUD
Nvidia advances remote access
Nvidia Corp. introduced a version of its processors that will work in cloud-computing centers, offering users the ability to stream advanced graphics through the Internet to remote devices such as Apple's iPad.
Nvidia collaborated with software maker Citrix Systems to make the technology work, Chief Executive Officer Jen-Hsun Huang said at a company conference Tuesday in San Jose. Nvidia is one of the top three providers of graphics processing units, or GPUs.
Huang said his company is working on several applications of the technology intended to improve the capabilities of electronics devices such as smart phones, tablets, televisions and personal computers. He demonstrated a new, high-end video game being played by two competitors via the Internet, one using a tablet and the other using a television.
"With the cloud we can literally put GPU computing in the hands of billions of mobile users around the world," he said.
In an another demonstration, Huang showed an iPad remotely accessing a PC running Microsoft's Windows operating system. The technology may be deployed by customers such as phone-service providers or Internet-access providers.
Monday, May 14, 2012
Falls plant to Twitter genocide hoax of Gabriel Garcia Marquez
Rumours of a genocide of a good Colombian writer Gabriel García Márquez have been, in a imperishable difference of Mark Twain, severely exaggerated.
Magical realist Márquez won a Nobel esteem for literature in 1982 for “his novels as well as reduced stories, in that a illusory as well as a picturesque have been total in a richly stoical universe of imagination, reflecting a continent’s hold up as well as conflicts”. Yesterday dusk a Twitter comment purporting to go to a Italian writer as well as educational Umberto Eco stated: “Gabriel García Márquez dies. you perceived a headlines right away from New York.” Writer Mario Vargas Llosa as well as Márquez’s family reliable a news, according to a account, that “will be strictly voiced by a sister Aida as well as by publishers in couple of hours”.
With a Eco comment followed by roughly 2,000 people, a headlines fast widespread as well as well read amicable media went in to anguish – until doubts proposed to aspect about a veracity. The Eco comment has not been accurate by Twitter as belonging to The Name of a Rose author, as well as a tweets were in a future discharged as a hoax. “What if you pronounced Umberto Eco died? A feign account,” tweeted a strong – nonetheless not accurate – comment of a 85-year-old Márquez himself, @ElGabo. Jaime Abello Banfi, executive of a Gabriel García Márquez Foundation, additionally denied a rumours, whilst Reuters’ Mexico match Cyntia Barrera Diaz pronounced a co-worker had oral with a Colombian envoy to Mexico, as well as Márquez was in Los Angeles on vacation family.
“Don’t be dissapoint about Twitter present rumours of Gabriel García Márquez’s passing – this is only how enchanting realism works,” pronounced New York Times publisher Michael Roston. “Looks similar to a García Márquez headlines is hoax. What bastards. Chronicle of a Death Foretweeted …” said writer Stephanie Merritt, referencing Márquez’s novel Chronicle of a Death Foretold.
Márquez is only a ultimate plant of a supposed Twitter death-rumour mill, fasten Pope Benedict XVI, Fidel Castro as well as Pedro Almodóvar. Many of a hoaxes were instigated by a Italian schoolteacher Tommaso De Benedetti, who has additionally been related to a feign Eco account. “Social media is a many unverifiable report source in a universe though a headlines media believes it since of a need for speed,” De Benedetti told a Guardian in March.
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